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CityScape 1.8 Demo Now Available! The CityScape 1.8 demo has been released to the public for download off the PixelActive website. To read more about the changes in 1.8, please see our What's New page under CityScape. CityScape is the rapid urban modeling tool that allows users to build both custom and real-world environments quickly and easily. With CityScape, developers can focus on designing their world rather than the labor involved in creation. CityScape's unique feature set allows users to produce environments magnitudes faster than with traditional object modeling tools or scene editors alone. CityScape Benefits: Rapid Urban Development -
Active Adjustments - Making modifications anytime is as simple as click-and-drag. Terrain geometry, road networks, and props adjust to changes naturally. Automatic Traffic Data Generation - Traffic data is procedurally generated with the road network and automatically updates whenever the network is modified. Supports Popular File Formats - 3ds Max*, Maya*, COLLADA™, OpenFlight 16.3, and GIS data formats (shapefile, elevation data, projections, building outlines). Commercial Game Engine Support - CityScape can import/export to Emergent's Gamebryo 2.6. Collaborative Multi-User Support - Teams can work on different portions of the same world simultaneously while CityScape merges changes to the shared world automatically. Using CityScape to build urban environments can save a company time and money by accomplishing in a few hours what traditionally took days to complete. * 3ds Max and Maya support through COLLADA™ |
New CityScape Demo ReleasedBlog | 2 Feb 2010We wanted to let you know that a new version of the CityScape demo has been released on our website. We've spent a lot of time improving performance and removing bug in this release. Also, this version includes the ability to SAVE, which many user have been asking for. Intersection - The PixelActive Newsletter - January 2010News | 27 Jan 2010GDC 2010: An Era of Opportunity Begins. Want to see how to visualize your environments faster and shorten your iteration cycle? Come test drive CityScape 1.8 in PixelActive's booth, #1744 (floorplan), at the Game Developer's Conference in San Francisco, March 11-13. Customers such as Volition, United Front Games, and Sidhe Interactive use CityScape to prototype and iterate quickly. Trouble Downloading and Installing CityScape Demo?Blog | 12 Nov 2009Hi CityScape Fans, We've been having some minor issues with our hosting service, giving people incomplete downloads and installation errors. If this is happening to you, contact our account managers at sales@pixelactive3d.com with the subject line "Trouble Installing CityScape Demo." They can help you work through these problems and provide advice on how to get the most out of CityScape 1.8. PixelActive Releases CityScape 1.8 City Modeling SoftwareNews | 9 Nov 2009CityScape 1.8 is focused on prototyping, rapid iteration, and creative freedom allow designers and artists to play test their environments sooner and make better design choices. CityScape's core technology improves productivity for racing, open world, and sci-fi games. The underlying technology is agnostic to the genre of game, targeting workflow improvements for content creators. |