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Collaborative Multi-User SupportClient-Server Model - CityScape utilizes a client-server model providing a reference for merging and managing with easy back-up capabilities and a familiar paradigm for users.
Build Together - Co-located or distributed teams can collaborate together to modify the same environment concurrently. Check-in/out Mechanism - Users "check out" regions to work on independently. The server monitors the scene and updates regions as they are checked-in. Team Transparency - See who's working on the different regions in a scene. Reduce overlap and ensure efficient development.
Work Offline - Once a region is a checked-out, world builders can work independently anywhere and check-in regions as they complete them. |